Professor in charge: Risto Sarvas

Professors: Marjo Kauppinen, Casper Lassenius, Martti Mäntylä, Markku Maula, Kari Tanskanen, Riitta Smeds, Tapio Takala, Lauri Savioja, Jaakko Lehtinen, Marko Nieminen, Perttu Hämäläinen, Petri Vuorimaa, Eila Järvenpää

Extent: Long major 55–65 ECTS, compact major 40–45 ECTS

The programme offers one major, Information Networks. The major includes compulsory Information Networks specific courses and studies from the selected tracks. Thus, the specific content of the major depends on the student’s own interest. The student may build his/her competence profile based either on ICT in Business, Knowledge and Business Networks, Media, or User-Centered Design. The student is encouraged to select the core content of the major to support his/her Master’s Thesis interests.

Compulsory courses

Information networks specific courses (15 credits), compulsory for all students of the programme.

CodeNameECTS credits
PeriodYear

TU-E6010

Philosophy

3

I-II

1.

CS-E5600

Aesthetics

3

III-V

1.

CS-E5610

Social Media

4

I-II

1.

TU-E3091

Research Assignment in Organization Design
and Leadership

5

I-II, III-V

2.


OR




CS-E5005

Research Methods in Software and Service
Engineering

5I-II2.


The Research Assignment course will be modular starting with introducing research methods to all Information Networks students. The content of the actual research assignment will be aligned with the core substance area of the student’s major. 

If any of the Information Networks specific courses has been taken as a part of the student’s Bachelor studies, it can be substituted with any of the optional courses of the major or courses in other programs of Aalto, or courses completed in student exchange.

Study tracks

ICT in Business

Professor in charge: Risto Sarvas
Professors: Marjo Kauppinen, Casper Lassenius, Martti Mäntylä, Matti Rossi, Virpi Tuunainen
Extent: 20–30 ECTS

The ICT in Business track focuses on efficient utilization of software, information and communication systems within and across organizations and networks. Well-functioning and meaningful systems with seamless and accurate services and information exchange between customers, clients, suppliers and other stakeholders are key resources of knowledge intensive business and services. The track provides understanding about improving the role and impact of software, information and communication systems in service and business value creation.

Objectives

After completing the compulsory and elective studies of the track the students 

  • understand the role and need of software and information systems in modern business and enterprises
  • understand the relationships between software, information systems and human aspects of technology in a networked business context
  • have skills to analyze, improve and develop the relation between the core business processes and the information systems in use.

Content and structure

The ICT in Business track contains selected courses from Software and Service Engineering,Computer Science and Information Systems Science. The track size is 20–30 credits.

CodeNameECTS creditsPeriodYear

Compulsory courses, select at least 11 ECTS*

CS-C3150

Software Engineering

5

I-II or III-IV

1.

CS-E5290

Digital Service Design

6

I

1.

37E00100Information Economy6IV1.
Optional courses

CS-C3180

Software Design and Modeling

5

I-II


CS-E4940Requirements Engineering5III-V
CS-E4950

Software Architectures

5

III-V


CS-E5300

Enterprise Systems Architecture

5

I


CS-E5310

ICT Enabled Service Business and Innovation

5

I-II


37E01600Data Resources Management6III

35E08000

Service Business Models

6

V

37E01500

Project Management and Consulting Practice

6

V

CS-C3170

Web Software Development

5

II-III


CS-E4400

Design of WWW Services

5

I-II


TU-E6110

Management of Networked Business Processes

5I-II

If some of the compulsory courses are already included in your Bachelor’s degree, select courses from the optional courses so that the minimum size of the track is fulfilled.

Knowledge and Business Networks

Professor in charge: Riitta Smeds
Professors: Eila Järvenpää, Kari Tanskanen
Extent: 20–30 ECTS

The Knowledge and Business Networks track provides the students a broad understanding of business networks and networking. The students develop competences for the creation, management and leadership of knowledge-intensive organizations and their networked business. One focus area in the studies is the co-creation of digitalizing networked business processes and ecosystems.

Objectives

After completing the compulsory and elective studies of the track the students are able to

  • analyze and develop networked knowledge and organizational processes
  • enhance teamwork and collaboration
  • understand the relationship between people and ICT in networked business ecosystems
  • create and renew networked business.

Content and structure

The Knowledge and Business Networks track includes selected courses of Industrial Engineering and Management. The student conducts compulsory courses and selects optional courses to complete the track so that the required amount of the credits is fulfilled.

The students taking the Knowledge and business networks track need to conduct technical studies (minimum of 20 credits) which can be completed either as a part of the major, as a minor or be placed in elective studies. Technical studies as minor studies can be from Aalto University technical schools (or equivalent technical studies from other universities).

CodeNameECTS creditsPeriodYear
Compulsory courses 15 credits

TU-E3020

Knowledge Management in Practice

5

I-II

1.

TU-E3031

Collaboration in Teams and Networks

5

I-II

1.

TU-E6110

Management of Networked Business Processes

5

I-II

1.

Optional courses, choose courses to complete:

TU-E1010

Advanced Strategic Management

5

I

1.

TU-E1120

Strategic Management of Technology and Innovation

5

III-V

1.

TU-E1021

Strategies for Growth and Renewal

5

III-IV

1.

TU-E2012

Service Operations Management

5

III-IV

1.

TU-E2030

Advanced Project-based Management

3-5

I-II

1.

TU-E3010

Leading as Practice

5

III- IV

1.

TU-E3040

Human Potential

5I-II  II1.

TU-E3050

Designing Adaptive and Creative Organizations

5III-IV2.

TU-E3130

Luovan ongelmanratkaisun seminaari

5-8II

TU-E6120

Co-Development Interventions in Business Networks

5

III-IV not lectured
academic year 2019-20

1.

TU-E6140

Business Game

3I, II, IV2.

TU-E4060

Design & Innovation in Context

5

II

1.

Media

Professor in charge: Tapio Takala
Professors: Perttu Hämäläinen, Petri Vuorimaa, Markku Reunanen (lecturer in ARTS)
Extent: 20–30 ECTS 

Objectives

The media track supports students to understand and create digital media products ranging from communication platforms to information visualization tools.  Students learn basics of handling images, audio and video interactively on the web. This weaved together with strong understanding about software and content production processes gives students of the media track a unique set of skills.

Learning of conceptual solutions for social phenomena employing crowdsourcing, co-creation and sharing prepares students to create novel services. Technical capabilities enable implementation of media products for the networked world. World-class teaching on information visualization, computer graphics, gamification and sound design is combined in the media track with learning about storytelling and experimental user interfaces.  This facilitates to face the challenges of Big Data for achieving true information usability both online and for individual organizations.

Students learn via collaborative work to act as in different roles of producers and clients of media production platforms. As a core part of the track is to learn creation and design of media and service concepts. Via experimental projects and prototyping the goal is to learn essential applications of emerging new media like augmented reality, large-scale screens, smart spaces, wearable devices and interactive animations.

Learning Outcomes

After completing the compulsory and elective studies of the Media track the students  

  • Understand and are able to apply novel and emerging media technologies
  • Have skills to produce and develop media platforms and online services for content management and delivery
  • Can manage concept design and software development processes for creation of media products.

Content and structure

The Media track includes selected courses from Media Technology, Software and Service Engineering and Computer Science.

CodeNameECTS creditsPeriodYear
Compulsory courses (13-16 ECTS*)

CS-E4400

Design of WWW Services

5

I-II

1.

DOM-E5038

Generative and Interactive Narratives

3

III-IV

2.

One of the following:

DOM-E5126

Dynamic Visualization

6-8

III-V

2.

CS-E4450Explorative Information Visualization5I-II1.
CS-E4840Information Visualization5IV
Optional courses (7–14)

CS-E5220

User Interface Construction

5

II


CS-E4200

Emergent User Interfaces

5

III-IV


CS-C3100

Computer Graphics

5I-II
CS-E4410Semantic Web5III-V

DOM-E2211


DOM-E2215

Moving Image and Production Design   This
course is no longer in the curriculum, substitutive course:

Motion Graphics and Production Design

6


6

III, V


III-IV


DOM-E5066Introduction to Sound Design and Music1-5I

DOM-E5088

Game Design Basics Workshop

3-5

III


DOM-E5089

Games Now!

3-5

I-V

*If some of the compulsory courses are already included in your Bachelor’s degree, select courses from the optional courses so that the minimum size of the track is fulfilled.

User-Centred Design

Professor in charge: Marko Nieminen
Professors: Tapio Takala, Lauri Savioja, Perttu Hämäläinen
Extent: 20–30 ECTS

Objectives

Digital services, software, and applications form an integral part of modern everyday life both in working surroundings and in leisure time contexts. Software in large government organisations is being used by employees who perform a multitude of tasks. Tiny mobile games are developed for entertaining people. In both cases, users are in a central position for the creation of successful results. In the "user-centred design" track students learn concepts, models, methods, procedures, and processes that can be applied in the design and development of systems and services so that the outcomes not only fit users' needs, expectations, and contexts but also deliver excellent user experience.

Core contents of the user-centred design track include the conceptual and methodological basis for working with users in different stages of software and service development. A typical characteristic of contemporary software and service design is its multi-disciplinarity. Users and developers with varying backgrounds create novel, innovative, and efficient concepts and realisations in a collaborative manner. The user-centred methods and tools support these joint design and evaluation activities.

In the real-life-connected study assignments students of user-centred design learn how to analyse user contexts, form user requirements, do interaction design, develop user interfaces, evaluate the usability of a system, and connect these to business goals. They learn how to use qualitative and quantitative data and results in decision making. After completing their studies, students often work in technology companies as user interface and interaction designers, UX managers, software developers, and project managers.

Content and structure

The user-centred design track gives students the opportunity to become interaction design and user experience experts in industry. The long major lays a proper foundation for doctoral studies in the field. Students of the long major have the possibility to tailor the major personally in collaboration with their supervising professor.

CodeNameECTS creditsPeriodYear
Compulsory courses (15 cr*)

CS-E4900

User-centred methods for product and service design

5

I-II

1.

CS-E5200

Design project

10

III-IV

1.

Optional courses (at least 5 cr)

CS-E5210

Usability evaluation

5

IV-V


CS-E5220

User interface construction

5

II


CS-E5000

Seminar in Software and Service Engineering

5

I-V


CS-E5002

Special Course in Software and Service Engineering

1-10



CS-E4940

Requirements Engineering

5

III-V


CS-E4910

Software Project 3

5-8

I-V


CS-E4200

Emergent User Interfaces

5

III-IV


CS-C2000

Ihminen havaitsijana

5

III-IV


ELEC-E7851

Computational User Interface Design

5

II


ELEC-E7860

ELEC-E7861

Research Project in User Interfaces This course is no longer in the curriculum, substitutive course:

Research Project in Human-Computer Interaction P

5-10

5-10

III-V

III-IV


TU-C1011

Ryhmätoiminta ja organisointi

5

I-II

* If any of these courses have been taken as part of the B.Sc. studies, they can be substituted with any optional courses of the major or the track the student is studying. If the student has taken similar courses at another institution, the professor should be contacted for discussing possible substitutions.